Skorecery drops 2 to 4 players in a close-quarters arena where the last team to keep their runes is the victor. Run, jump, and use unique spells to destroy your opponent's runes, all while mastering a mysterious orb of immeasurable power. Breakout, dodgeball, and Videoball are just a few names that come to mind when you enjoy Skorecery, but none have the amazing character and art direction like us!
Skorecery has been primarily developed and designed by GrappleHook Games with an ongoing partnership with a talented team of designers, developers, artists, and musicians.
Production, design, developmentMore about Eric Peterson
Development, design, R&DMore about Adam Gressen
DevelopmentMore about Ben Greenier
AnimationMore about Jen Tella
ArtMore about Pat Gallagher
UI DesignMore about Akhil Dakinedi
MusicMore about Nick Bergen
Early design & development, chief marketing strategistMore about Pilone Consulting
Although Skorecery has been in development for some time, it has only been seen in its current state for a brief moment. You probably know it as its previous identity, Crater Kings! A smash hit at Boston Festival of Indie Games, Northeastern Games Showcase, and Playcrafting at MIT, Crater Kings has received fantastic feedback over the months we've had it on tour. Since the rebrand there has been nothing but positivity, and we hope to share more good news after Boston Festival of Indie Games 2016!