Skorecery: Mystical. Local Multiplayer. Mayhem.

Skorecery is a local multiplayer sports-like video game set in a vibrant mystical setting. Created by GrappleHook Games and built on classic game mechanics, Skorecery takes seconds to learn but hours to master!

Skorecery: The Feedback

Skorecery: The Game

Skorecery drops 2 to 4 players in a close-quarters arena battle to destroy each other’s Runes. Master the powerful and mysterious orb to devastate opponents. Run, jump and flip gravity to out-maneuver foes. Unleash unique spells to ensure victory.

If that’s not enough, Curses will push your skills to the limit and turn the rules of the game upside-down. A fast-paced experience that takes cues from real world and digital games alike, Skorecery wastes no time in fueling competition between friends!

Skorecery: The Team

Skorecery has been primarily developed and designed by GrappleHook Games with an ongoing partnership with a talented team of designers, developers, artists, and musicians.

Skorecery Logo

Eric Peterson, GrappleHook Games

Production, design, development

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Adam Gressen, GrappleHook Games

Development, design, R&D

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Ben Greenier

Development

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Jen Tella

Animation

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Pat Gallagher

Art

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Akhil Dakinedi

UI Design

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Nick Bergen

Music

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Chris Germano, Pilone Consulting

Early design & development, chief marketing strategist

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Skorecery: History and Press

Skorecery has been a slow but steady labor of love, and once went by the name Crater Kings! A hit at the Boston Festival of Indie Games, Northeastern Games Showcase, and Boston Playcrafting, the positive feedback for Crater Kings pushed us to refine the project and from it Skorecery was born!

Skorecery BFIG